fight…
to Become the
superior succulent

THE WHEN

This game was created as my Capstone piece for my MFA in Interactive Media at the University of Miami.
It was conceptualized and designed from August to December 2022 and built out from January to April 2023. Any future updates to this project will likely be few and far between, but never say never!

THE WHY

I really love fighting games, especially the community and the hype that surrounds them, but I have always been bothered by people fighting about different character archetypes. Who cares about who grapples and who has ranged projectiles, just fight each other! So that is the backbone this game was built upon. What if you had a fighting game where the fighters just… didn’t move?

THE HOW

Using the Unity Engine and the Universal Fighting Engine, I concocted Flora Fighter. While UFE was a perfect jumping point for my concept, there was a lot of work that needed to be done to create the game system I wanted. After all, if you can’t move in a fighting game, what else can you do? I designed and scripted a brand new blocking engine from scratch, designed to mimic shielding from Super Smash Bros, but still keep that element of skill and precise timing that every fighting game has.

FAQs

  • When it becomes available, you can download it from my itch.io page! You can pop on over with the following link:
    https://caseroos.itch.io/flora-fighter
    Please give feedback in the form of a comment and let me know what you think!

  • Wonderful question! Since you can’t move in the game, all you can really do to win is attack and block! Each attack has a corresponding block option that will only work if the timing is just right! If you see your opponent going for a mid-attack, use your mid-block to stop it! If you are successful, you even get a little opportunity to punish your opponent. How silly of them to try and attack you! Be careful though, you have a limited supply of water to make your blocks happen. If you run out, you have nothing to defend yourself with! Better punch your opponent and get some water back!

  • Sorry to hear about that! Since this game is in development and not a full-release, online capabilities are limited. Only 20 concurrent users can be playing at a time (as of now) so if there are a lot of people playing you may not be able to connect. If you think it is a problem with the connection yourself, try restarting the game, or you can leave me a comment on itch.io!

  • AHHHHHHH!!!! Well, that is the life of a developer. Leave a comment on my itch.io with the information about the bug:
    > What you were doing when it happened?
    > Were you able to replicate it?.
    If it is game breaking send me a message on Discord: Caseroos#5921 and I will see what I can do about it!

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