Apex Legends
Game Design intern | spring - summer 2022
project Details:
Team: World Systems Pod
Focus: Firing Range Improvements
Project Description:
Presented concepts for Dummy Changes in the firing range, including movement options and customizable settings by the player. Presented concept for Dynamic Stats to be implemented in the firing range, similar to aim trainers and fighting game trainers.
Designed and scripted the dynamic stats system that was implemented in the Season 16 update of Apex Legends.
I cannot speak to any unreleased content.
Notable Contributions:
Bug fixes and quality-of-life changes that I worked on made it into Season 14 patch notes.
I was responsible for bringing 1v1s back into the Firing Range post gold-knockdown shield change: https://twitter.com/mokeysniper/status/1572328894669422592